NO GO

NO GO is a Property. If anything tries to move into an object that is NO GO, the movement will fail.

Additional Interactions

 * HAET FLOR and HAET SKYE will stop at NO GO objects.
 * MOAR will not grow into NO GO objects.
 * If something is NO GO, GO AWAY PLS will not work.
 * BORDR and LVL be NO GO by default.
 * OUCH, BEHIN U, and FOR DOR + NED KEE override NO GO.

Map
bab be u

prison
weathered fort another angle

WIP